Story

Larry Wang, EECS, '18

By designing and implementing a game from start to finish during my time at GREE, I feel much more confident to create my own games. Working at GREE was the dream job I had been hoping for and more.

My internship at GREE was incredibly fun and educational. My project involved creating a simulation game for a client to assist with safety training for workers. The goal was for workers playing the game to experience the danger of their work in the highly immersive world of VR.

Developing the application involved becoming very familiar with the Unity Game Engine/C# programming as well as design work. I was asked for my ideas on the flow and design of the game, which was awesome as this is often reserved for designers. I got to learn about lighting, materials, textures, animation, and a whole host of other game related topics. As I was responsible for developing the game from scratch to final, polished product, I got to touch all areas of the game development process from start to finish which was super cool.